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Background

Installing V4I4j


Hardware Setup

Hardware setup for USB Camera is as simple as plugging in the Camera to a USB port on the micro controller (Raspberry Pi or other).

Write a ThingFacet, Workflow and Device Logic (Message Transformation)

Write a ThingFacet 

  • To abstract the interactions with the USB Camera Setup in the previous section, we create a USBCameraFacet ThingFacet.
  • Based on /wiki/spaces/TQLDocs/pages/1179871 result we can chose UCAM Protocol Handler for this purpose.

 

 ThingFacet

ThingFacet is a reusable TQL component that defines the software interactions with a "thing" and represent the "thing" in the software. A "thing" can be sensors, actuators, devices, or a particular aspect or function of a more complex machine. A ThingFacet has a name, Model Attributes and Actions.

Attributes

Attributes are containers of values. They can be used for the following purposes in ThingFacets:

(1) Store parameters required to make a protocol specific invocation to the thing, such as <String Name="InterfacePort"/>

(2) Store information received from the thing, such as <Number Name="TempValue"/> (The TempValue from the temperature sensor)

(3) Hold fixed information about the thing, such as <String Name="Unit" default="Celsius"/>

(4) Act as control variables - variable that can activate certain actions. They are called "actionable attributes". Actionable attributes are linked with one or more actions in the same ThingFacet by a modifier "KnownBy". For example: <Number Name="TempValue" KnownBy="SerialReadAction"/>

Actions

Action is where the processes to interact with things are defined.


An example of Camera ThingFacet.

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As described in writing ThingFacet section there are two kinds of attributes that must be added to a ThingFacet.

  • Attributes that store Protocol Specific Parameters
  • Attributes that are required to Control a Device (Actuator) OR Receive Data from a Device (Sensor).

For the purpose of this tutorial we have protocol specific parameters structured in the following composite types:

  • ImageSize

ImageSize Custom Composite Type
<Def Name="ImageSize">
  <Number Name="Height" Default="0"/>
  <Number Name="Width" Default="0"/>
</Def>
  • CameraConfig

CameraConfig Custom Composite Type
<Def Name="CameraConfig">
  <Number Name="Channel" Default="0"/>
  <Number Name="Standard" Default="0"/>
  <Number Name="Brightness" Default="0"/>
  <Number Name="Contrast" Default="0"/>
  <Number Name="Gamma" Default="286"/>
  <Number Name="Saturation" Default="65"/>
  <Number Name="Sharpness" Default="6"/>
  <Number Name="Hue" Default="0"/>
  <Number Name="Gain" Default="0"/>
  <Number Name="Quality" Default="80"/>
</Def>

Types define the reusable structures for models. Types can be inherited and combined. Here we create a USBCameraParams type that combines/inherits the previous two types.

  • USBCameraParams

USBCameraParams Custom Composite Type
<Def Name="USBCameraParams">
  <ImageSize Name="Size"/>
  <CameraConfig Name="Configuration"/>
  <String Name="SaveToDisk" Default="true"/>
  <String Name="ImageFormat" Default="jpeg"/>
  <String Name="ImageName" Default="usb_camera.jpeg"/>
</Def>

The only Actuation that can be performed with USB Camera is to take a picture. We will be controlling taking of picture using an actionable attribute:

  • Image

USBCameraParams Custom Composite Type
<String Name="Image"/>

Putting attributes into a USBCameraFacet

USBCameraFacet Attributes
 <ThingFacet Name="USBCameraFacet">
      <String Name="Image"/>
      <USBCameraParams Name="USBCameraParameters"/>
</ThingFacet> 

Write a Action with Workflow

The next step in ThingFacet is writing a Action which contains a workflow responsible for making external protocol specific call and store the output in the appropriate ThingFacet attribute.  An important decision while writing Action is correct protocol selection. See the /wiki/spaces/TQLDocs/pages/1179871 in the Working with Things section. For this serial sensor we need the ucam:// Protocol Handler which is part of the TQLEngine.

1. Write an Action name as SerialReadAction

USBCameraImageAction
<ThingFacet Name="USBCameraFacet">
	...
	 <Action Name="USBCameraImageAction" Documentation="Get the image from USB Camera">
     </Action>
</ThingFacet>
 Action

An Action is a named element that describes a unit of executable functionality.

An Action has a name:  

Action Named Element
#
Action(Name: "RotateCameraAction", Documentation: "Simple Action to Rotate IP-based Camera by x degrees") 

An Action must define executable code in any Atomic Domain Languages (Workflow, FacetScript, TQL, Subscribe, Sequence) or any of their combinations, within one of the following elements:

NOTE: In the case of ThingFacet or AppFacet an Action must start with a Workflow.

Action is associated with attribute(s)

An Action must be associated or attached to a model attribute. In ThingFacets or AppFacets, an Action is associated with an model attribute of the same ThingFacet or AppFacet using the "KnownBy" modifier as below. The associated attribute becomes an actionable attribute.

Action Named Element
#
Double(Name: "RotateValue", KnownBy: "RotateCameraAction")

Please refer to <subscribe> and <sequence> for their respective action associations.

See also Associate multiple thing actions.

Action results in changes of the "Known" value(s) of any attributes

From the Action, using the output of the workflow, you can update any attributes of the model. Note that It is always the "Known" value of the attribute that will be updated by Actions. In this example, Action is changing the State and Image attributes.

Action Result
#
Output(name: "Result", as: "ActionResult"):
  Value:
    State: "[%:[%:@Output:%]/if([:IOK:]) then 'ON' else 'OFF':%]"
    Image: "[%:[%:@Output:%]/if([:IOK:]) then Invoke/GetImage/Message/Value/text() else '/img/no-image.jpg':%]"

Note: the output of the workflow can update any attribute of the model. This is not limited to the actionable attribute.

Action is triggered by the modification of associated (KnownBy) attribute values

Trigger is an execution phase of an Action. Execution of an Action is asynchronous and can be triggered in any number of ways. Please refer to <subscribe> and <sequence> for their respective action triggers.

In ThingModels and AppModels any updates to the associated attribute(s) values will trigger the Action. This include the initialization of the attributes (i.e. when it first acquires its value). The attribute value updates can only be achieved via TQL queries, in one of the following forms: 

  • External applications using TQL queries to update the value of the attributes. This includes the following example of a Save query to instantiate the model. Here giving the attribute RFID a value of $Null( ) will trigger the Action "KnownBy" this attribute.
  • Internally TQL queries updating the value of the attributes (e.g. TQL queries can be used by models to update values of other model's attributes).

Instantiate a Device using TQL Query
#
Query:
  Save(format: "version,current"):
    RfidReader(ReaderId: "R1", URL: "perif://"):
        RFID(value: "$Null()", version: "1")

See also Automatic Action trigger.

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2. Create a Workflow within the Action, with one single continuous running Task and waiting for the Event with its ActionArgument.

 Workflow

A workflow consists of a sequence of tasks that are orchestrated and repeatable. Each task may process events, generate events, or process information. A workflow can be defined as part of an Action or as part of a Query.

Workflows are defined by Workflow Definition Language (WDL). Workflow can have a WorkflowId (wid). In run time, a workflow can have multiple instances (or called processes). Each process or instance is a single incarnation of the workflow definition.

TQL workflow should not be confused with business workflows. Business workflow is a set of business activities driven by data exchanges, work executions and people interactions. TQL workflow is a sequence of tasks that are strictly computer system based and purely data driven. So TQL workflow can execute very "low level" device communications such as messaging, as well as very "high level" application logic. 

A task can have the following structure: 

Input - any data which is required for the task to be started. Unless all inputs are available, the task will wait.

Output - any data which is generated by the task for externals to consume. One task's output may be the input for another task in the same workflow.  

Invoke - the process part of the task. Invoke may execute script, listen to protocol handler or send data to protocol handlers.

The sequence between multiple tasks in the same workflow is driven by the dependencies between their inputs and outputs. Since tasks generally only start on receiving their inputs, their sequences are only determined instance by instance at runtime.

Workflow example
<Workflow Limit="1" Live="1" Timeout="-1">
	<Task name="Main" while="true">
		<Event name="Argument" as="ActionArgument" />
		<Invoke name="InvokeSerialRead" waitFor="Argument" get="perif://">
			<Message>
				<Value>
					...
				</Value>
			</Message>
		</Invoke>
		<Output name="Result" as="ActionResult">
			<Value>
				...
			</Value>
		</Output>
	</Task>
</Workflow>

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 Workflow structure

Workflow contains one or more sequential or parallel, single time execution or repeatable tasks.

 

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Workflow
<Action Name="USBCameraImageAction">
	<Workflow Limit="1" Live="1" Timeout="-1">
    	<Task name="Main" while="true">
        	<Event name="Argument" as="ActionArgument"/>
			...
    	</Task>
	</Workflow>
</Action>

Here we used three modifiers for this workflow. Limit = "1" means there can be at most one instance of this workflow waiting. Live = "1" means there can be at most one instance of this workflow running. Timeout ="-1" means this workflow will never be timed out. We used a modifier while = "true" with the Task to make the workflow running in a continuous loop, because it needs to run repeatedly, not just once. For more details, refer to workflow modifiers and the lifecycle of a workflow.

The task will be activated by the event handler Event called ActionArgument. "ActionArgument" is the event generated whenever the attribute(s) associated with this Action is modified (See Associate Action with a ThingFacet Attribute). ActionArgument carries all the current values of the ThingFacet attributes, which can be used in the task if needed.

 

 ActionArgument

ActionArgument is automatically passed argument to the action of a ThingModel or AppModel (instance) by A-Stack at the action trigger step.


  • ActionArgument contains both internal and user-defined attributes of the ThingModel / AppModel instance that triggered the action.
  • ActionArgument is local and transient - any changes made to the ActionArgument does not get reflected in the original copy of ThingModel / AppModel.


Example: Here is the ThingModel and ThingFacet (Partial Action) Definition for a Phidget Servo Motor

TempFacetSerial attributes
#
ThingFacet(Name: "PhidgetServoFacet"):
  String(Name: "ServoProtocolURL", Default: "phid://")
  String(Name: "DeviceInterfaceIndex")
  String(Name: "PhidgetDeviceType")
  Integer(Name: "ServoAngle", KnownBy: "PhidgetServoAction")
  Action(Name: "PhidgetServoAction", Documentation: "Control Servo Motor"):
    Workflow Limit: "1", Live: "1", Timeout: "-1"):
      Task(Name: "Main", while: "true"):
        Event(Name: "Argument", as: "ActionArgument")
          #...
ThingModel(Name: "PhidgetServoModel", Combines: "PhidgetServoFacet"):
  Sid(Name: "PhidServoId")

Here is the Phidget Servo Motor Instance creation TQL Query that triggers an Action

PhidgetServo Motor Instance Creation
#
Query:
  DeleteAll:
    PhidgetServoModel:
      PhidServoId(ne: "")
  Create:
    PhidgetServoModel:
      ServoProtocolURL: phid://
      PhidgetDeviceType: PhidgetAdvancedServo
      DeviceInterfaceIndex: 0
      ServoAngle: 110

Here is the ActionArgument Structure that is passed by A-Stack

ActionArgument Value of Phidget Servo Motor
#
Event:
  Argument:
    PhidServoId: KNI5JYVPAAAAUAABA4ONNHF2
    QName: 
      Atomiton.PhidgetServos.PhidgetServoModel
    $Guid:
      "#f3guorsmvr4qhomryacl5m3dha3ctaoe"
    $sid:
      KNI5JYVPAAAAUAABA4ONNHF2
    PhidgetDeviceType(Value: "PhidgetAdvancedServo", Known: "PhidgetAdvancedServo", Order: "", Version: "1", Timestamp: "1457366819505", DateTime: "2016-03-07 08:06:59.505"
      QName: "Atomiton.PhidgetServos.PhidgetServoModel.PhidgetDeviceType", FName: "PhidgetDeviceType")
    ServoAngle(Value: "110", Known: "110", Order: "", Version: "1", Timestamp: "1457366819505", DateTime: "2016-03-07 08:06:59.505", QName: "Atomiton.PhidgetServos.PhidgetServoModel.ServoAngle"
      FName: "ServoAngle")
    DeviceInterfaceIndex(Value: "0", Known: "0", Order: "", Version: "1", Timestamp: "1457366819505", DateTime: "2016-03-07 08:06:59.505"
      QName: "Atomiton.PhidgetServos.PhidgetServoModel.DeviceInterfaceIndex", FName: "DeviceInterfaceIndex")
    ServoProtocolURL(Value: "phid://", Known: "phid://", Order: "", Version: "1", Timestamp: "1457366819503", DateTime: "2016-03-07 08:06:59.503"
      QName: "Atomiton.PhidgetServos.PhidgetServoModel.ServoProtocolURL", FName: "ServoProtocolURL")

The following system generated tags are for each attribute:


A-Stack automatically generates tags as part of every attribute that makes up the model definition. System tags can be read (using FIND) with 

Format="all" modifier with the <Find> Query.

System Tag NameDescriptionPersisted?Query Constraint?
ValueThe value of the attribute is stored in "Value". This is often specified by the user at the time of create query (instantiation)YesYes
Known

Applicable to ThingModel/AppModel - this is the value that is only set by the output of Actions. Known CANNOT be

set using CRUD operations (Create / Update) via TQL Queries. The system also maintains a "Known" for DataModel attributes, for consistency purposes, but it will always be the same as Value.

YesNo
VersionThe version number of the attribute. This number is automatically incremented each time the value changes.Yes

No. You can request the value

using Format on <Find>

TimestampUnix epoch time at the time (in millisecond) of the attribute creation. For example: Timestamp value
1457663102004 is same as Fri, 11 Mar 2016 02:25:02 GMT
YesNo
DatetimeFormatted data time value of the attribute creation. For example:
2016-03-10 18:25:02.004
YesNo
QName

Fully qualified name of the attribute. <NamSpace>.<Domain>.<ModelName>.<AttributeName>. For example

SimpleModel.MyModels.VendorInfo.vendorName given that VendorInfo is defined within

Namespace - SimpleModel, with Domain as MyModels and DataModel Name as VendorInfo

YesNo
FNameGiven name of the attribute name.YesNo

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$Guid here is a global unique identifier of this model definition

$Sid is a unique Identifier of this Model Instance. Note that this value will be same as PhidServoId that is defined by PhidgetServoModel Thing Model using type Sid.


Accessing ActionArgument:

ActionArgument values can be accessed using standard Template Processor (TP) Notation. For example:

Access to PhidgetDeviceType Value
[%:Event.Argument.PhidgetDeviceType.Value:%]

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3. Invoke UCAM call: Method of UCAM is POST. We use Invoke modifier Post for this purpose. The parameters required UCAM are passed as part of <Message> and <Value>. More details of the ucam:// handler are here in the Working with Things Section.

Invoke UCAM Handler
<Invoke name="GetImage" waitFor="ActionArgument" post="ucam://">
  <Message>
    <Value>
      <USBCameraParameters>
        <ImageFormat>
          [%:Event.Argument.USBCameraParameters.ImageFormat.Value:%]
        </ImageFormat>
        <SaveToDisk>
          [%:Event.Argument.USBCameraParameters.SaveToDisk.Value:%]
        </SaveToDisk>
        <ImageName>
          [%:Event.Argument.USBCameraParameters.ImageName.Value:%]
        </ImageName>
        <Size>
          <Height>
            [%:Event.Argument.USBCameraParameters.Size.Height.Value:%]
          </Height>
          <Width>
            [%:Event.Argument.USBCameraParameters.Size.Width.Value:%]
          </Width>
        </Size>
        <Configuration>
          <Standard>
            [%:Event.Argument.USBCameraParameters.Configuration.Standard.Value:%]
          </Standard>
          <Quality>
            [%:Event.Argument.USBCameraParameters.Configuration.Quality.Value:%]
          </Quality>
          <Channel>
            [%:Event.Argument.USBCameraParameters.Configuration.Channel.Value:%]
          </Channel>
          <Brightness>
            [%:Event.Argument.USBCameraParameters.Configuration.Brightness.Value:%]
          </Brightness>
          <Contrast>
            [%:Event.Argument.USBCameraParameters.Configuration.Contrast.Value:%]
          </Contrast>
          <Gamma>
            [%:Event.Argument.USBCameraParameters.Configuration.Gamma.Value:%]
          </Gamma>
          <Gain>
            [%:Event.Argument.USBCameraParameters.Configuration.Gain.Value:%]
          </Gain>
          <Sharpness>
            [%:Event.Argument.USBCameraParameters.Configuration.Sharpness.Value:%]
          </Sharpness>
          <Saturation>
            [%:Event.Argument.USBCameraParameters.Configuration.Saturation.Value:%]
          </Saturation>
          <Hue>
            [%:Event.Argument.USBCameraParameters.Configuration.Hue.Value:%]
          </Hue>
        </Configuration>
      </USBCameraParameters>
    </Value>
  </Message>
</Invoke>

Here Invoke gets the attribute values that the Event ActionArgument (or Argument) carries. It uses them as the parameter values for the UCAM by substitution. For example:

Event Argument Substitution Example
<Hue>[%:Event.Argument.USBCameraParameters.Configuration.Hue.Value:%]</Hue>

means replacing the value of Message.Value.Configuraiton.Hue with the value of Event.Argument.USBCameraParameters.Configuration.Hue.Value

Value substitution (rather than assignment) is very common in TQL, given that it is a declarative language. The notation [%: is part of the /wiki/spaces/TEACH/pages/21170773. More details on /wiki/spaces/TEACH/pages/21170773 can be found in the Developer's Guide.

4. Process the message received from the sensor

Message parsing using TP and XPath
<Log Message="******Invoked USBCamera******"/>
<Output name="Result" as="ActionResult">
  <Value>
    <Image>
      [%:[%:@Output:%]Invoke.GetImage.Message.Value:%]
    </Image>
  </Value>
</Output>

Here we used an XPath statement to pass the message. Alternatively, you can use Javascript. An example of using JavaScript for message processing within an Action can be found in another tutorial here.

We used a TP notation "@" in @Outupt. It means the value should be substituted after the process is completed and not before. More details on /wiki/spaces/TEACH/pages/21170773 can be found in the Developer's Guide.

Associate Action with a ThingFacet Attribute

We will now have to associate a ThingFacet Attribute (Image) with the Action using the KnownBy modifier. When Image is "KnownBy" USBCameraImageAction, any Image value changes will activate the USBCameraImageAction.

Attribute Image
<ThingFacet Name="USBCameraFacet">
      <String Name="Image" KnownBy="USBCameraImageAction"/>
      <USBCameraParams Name="USBCameraParameters"/>
</ThingFacet>
 Actionable attributes

An actionable attribute is a model attribute with a modifier of "KnownBy" pointing to one or multiple Action(s). For example:



Example
String(name: "Image", KnownBy: "SyncImage")

String(name: "State", KnownBy: "SyncImage,SyncPreset")



An actionable attribute defines the active property of a ThingFacets or AppFacets.

In runtime, an actionable attribute will activate the associated Action(s) and their workflows whenever its value is modified.

For more on the relationship between Actions and actionable attributes, see here.

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Combining ThingFacet with a ThingModel

Finally, in order to use ThingFacet we have to combine it with a ThingModel. We define ThingModel to contain only a unique system identifier.

ThingModel USBCameraModel
<ThingModel name="USBCameraModel" combines="USBCameraFacet">
  <Sid name="camId"/>
</ThingModel>
 Models

A model is a definition of a container, which represents the functionality or knowledge about some kind of entity. At run time, a model can be instantiated into model instances. Models are defined by Thing Definition Language (TDL). 

 In general, there are three types of models in an IoT application:

  • ThingModel - representing any entity external to the system that can have interactions with the system (e.g. exchanging messages). These "things" can be sensors, actuators, machines, or other devices.
  • DataModel - representing a data structure.
  • AppModel - representing any unit of application logic which can contain one or more processes. These processes may interact with other components within the system (e.g. other Models) or with external applications.

The basic structures of Models

  • A name
  • A list of Attributes
  • A number of Actions (only ThingModels and AppModels have Actions)
  • A number of Constraints (including Unique)

All models by default contain an Attribute of type SystemId (or Sid). If Sid is not defined by the author of the model, system will assign Sid to the model.

Model "combines" model facets

To increase reusability, model facets are adopted as reusable units.

There are two types of model facets:

  • ThingFacets
  • AppFacets

Model facets have the same structural components of Models (name, attributes, actions, constraints). However, model facets are not instantiated or persisted. They can only be "combined"  as part of a model, with the model being instantiated, and persisted.

  • ThingModel can combine ThingFacets;
  • AppModel can combine AppFacets;
  • There is no DataFacets.

As a good and recommended practice pattern, actions and attributes of a particular device logic or application logic are always defined in the model facets, and the model will acquire those attributes and actions via the keyword "combines". A model can combine multiple model facets. And vice versa, model facet can by combined by multiple model definitions.

For example:

ThingModel
#
ThingModel(Name: "TempSensor", combines: "TempFacetSerial"):
	Sid(Name: "sensorId");

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 ThingModels

ThingModel is one kind of Model (the other kinds are DataModels and AppModels). Therefore it has all the properties of Models (Lifecycle of modelsModel AttributesUnique and Constraints).

A ThingModel has

However, as a recommended practice, the Attributes and Actions related to the interactions with an external thing (sensors, actuators, machines) are often defined in a reusable structure called ThingFacet, and combined into a ThingModel. This relationship was explained in the concept of Models and Model Facets. Application related information are often defined directly as attributes of the ThingModel.

In the following example, the ThingModel PhidgetServoModel combines the ThingFacet PhidgetServoFacet, where: 

  • PhidgetServoFacet contains the device interaction specific Attributes (e.g. ServoProtocolURL) and Actions (e.g. PhidgetServoAction);
  • PhidgetServoModel contains application related Attributes: PhidServoId and InstalledAtZone (assuming the Phidget servo motor is installed in a particular zone within a Greenhouse environment, which has multiple zones).
  • Combines is used as a modifier of ThingModel

In the simplest case, a ThingModel may only have one single directly defined attribute of type Sid. Although not required, it is best practice to always create a ThingModel with one attribute that is of type SystemId or Sid.

PhidgetServo Thing Model
#
ThingModel(Name: "PhidgetServoModel", Combines: "PhidgetServoFacet"):
    Sid(Name: "PhidServoId")
    String(Name: "InstalledAtZone")
    
ThingFacet(Name: "PhidgetServoFacet"):
    String(Name: "ServoProtocolURL", Default: "phid://")
    String(Name: "DeviceInterfaceIndex")
    String(Name: "PhidgetDeviceType")
    Integer(Name: "ServoAngle", KnownBy: "PhidgetServoAction")
    Action(Name: "PhidgetServoAction", Documentation: "Control servo motor"):
      #...

This pattern allows the ThingFacet to be a reusable artifact, and potentially combined by multiple ThingModels.

Note: One can combine multiple ThingFacets within a single ThingModel using comma separated list of ThingFacets.

For Example Esky ThingModel combining EskyPreset and EskyImage Thing Facets

PhidgetServo Thing Model Part of a Zone
#
ThingFacet(Name: "EskyPreset"):
  String(Name: "State", KnownBy: "SyncPreset")
  String(Name: "Preset", KnownBy: "SyncPreset")
  Action(Name: "SyncPreset", documentation: "Synchronize camera state and preset"):
    Workflow Limit: "1", Live: "1", Timeout: "PT20S"):
      Task(Name: "Main", while: "true"):
        Event(Name: "Argument", as: "ActionArgument")
          #...

ThingFacet(Name: "EskyImage", combines: "Login"):
  String(Name: "State", KnownBy: "SyncImage")
  Clob(Name: "Image", KnownBy: "SyncImage")
  
  #Actions
  Action(Name: "SyncImage", documentation: "Synchronize camera state and snapshot image"):
    Workflow Limit: "1", Live: "1", Timeout: "PT10S"):
      Task(Name: "Main", while: "true"):
        Event(Name: "Argument", as: "ActionArgument")

ThingModel(Name: "Esky", combines: "EskyPreset,EskyImage", documentation: "actual single instance camera model"):
  Sid(Name: "CameraId")

In summary

  • ThingModels are normally used to represent and define interactions with external physical things. The specifics of interactions are often modeled via ThingFacet.
  • ThingModels combine one or more ThingFacets. ThingFacets are reusable artifacts. In runtime, only instances of ThingModels are created and persisted (not ThingFacets). 
  • ThingModels can contain application related information that are related to things.

When ThingModels do not have any Actions or combine any ThingFacets they are equivalent to DataModel i.e pure Attributes only.

ThingModel can be created, read, update and deleted using TQL queries.


 CRUD operations on ThingModels

Examples of CRUD Operation on a ThingModel:

CREATE:

Create PhidgetServo Thing Model
#
Create: 
    PhidgetServoModel: 
      ServoProtocolURL: "phid://"
      PhidgetDeviceType: "PhidgetAdvancedServo"
      DeviceInterfaceIndex: 0
      ServoAngle: 110

CREATE RESULT:

Create PhidgetServoModel Result
#
Create(Status: "Success"):
  PhidgetServoModel: 
    PhidServoId: "KNJN2YRVAAAAUAABA7LIQ4Y6" 
    ServoProtocolURL(Status: "Success+Created:1:1457384153653;", Value: "phid://")
    DeviceInterfaceIndex(Status: "Success+Created:1:1457384153653;", Value: "0")
    PhidgetDeviceType(Status: "Success+Created:1:1457384153653;", Value: "PhidgetAdvancedServo")
    ServoAngle(Status: "Success+Created:1:1457384153654;", Value: "110")

Note: If a ThingModel is combined with a ThingFacet, creation of a ThingModel results in instantiating (Trigger) of a ThingFacet action.


UPDATE:

PhidgetServo Thing Model
#
Query: 
  Find(format: "version"):
    PhidgetServoModel as: "var.PS"):
      PhidServoId(ne: "")
  SetResponseData: 
    key: Message.Value.Find.Result.PhidgetServoModel.ServoAngle.Value
    value: 120
  Update: 
    from: Result
    Include: $Response.Message.Value.Find


UPDATE Result:

PhidgetServo Thing Model
#
Find(Status: "Success", Format: "version"):
  Result: 
    PhidgetServoModel: 
      PhidServoId: "KNJPIFR6AAAAUAABA67ZRBQO" 
      PhidgetDeviceType(Value: "PhidgetAdvancedServo", Version: "1")
      ServoAngle(Version: "1", Value: "120")
      DeviceInterfaceIndex(Value: "0", Version: "1")
      ServoProtocolURL(Value: "phid://", Version: "1")

Note: If a ThingModel is combined with a ThingFacet updating a ThingModel attribute results in Trigger of a Action if that attribute is associated with an action.


DELETE:

Delete PhidgetServoModel Thing Model
#
Query: 
  DeleteAll: 
    PhidgetServoModel: 
      PhidServoId(ne: "")


DELETE Result

Delete PhidgetServoModel Thing Model Result
#
DeleteAll(Status: "Success"):
  Result: 
    PhidgetServoModel: 
      PhidServoId: "KNJOOOBZAAAAUAABA72MMI6E"
      PhidgetDeviceType: "PhidgetAdvancedServo"
      ServoAngle: 110
      DeviceInterfaceIndex: 0
      ServoProtocolURL: "phid://"

Note: If a ThingModel is combined with a ThingFacet, creation of a ThingModel results in deleting an instance results in cleanup of connections with actual things as per the protocol Handler used.



FIND

PhidgetServo Thing Model
#
Query: 
  Find(format: "all"):
    PhidgetServoModel:
      PhidServoId(ne: "")


Find result: Format="all" - returns all the internal attribute data as well.

PhidgetServoModel ThingModel Find Result
#
Find(Status: "Success", Format: "all"):
  Result: 
    PhidgetServoModel(QName: "Atomiton.PhidgetServos.PhidgetServoModel"):
      PhidServoId: "KNJOOOBZAAAAUAABA72MMI6E" 
      PhidgetDeviceType(Value: "PhidgetAdvancedServo", Known: "PhidgetAdvancedServo", Version: "1", Timestamp: "1457384798266", DateTime: "2016-03-07 13:06:38.266", QName: "Atomiton.PhidgetServos.PhidgetServoModel.PhidgetDeviceType", FName: "PhidgetDeviceType")
      ServoAngle(Value: "110", Known: "110", Version: "1", Timestamp: "1457384798266", DateTime: "2016-03-07 13:06:38.266", QName: "Atomiton.PhidgetServos.PhidgetServoModel.ServoAngle", FName: "ServoAngle")
      DeviceInterfaceIndex(Value: "0", Known: "0", Version: "1", Timestamp: "1457384798266", DateTime: "2016-03-07 13:06:38.266", QName: "Atomiton.PhidgetServos.PhidgetServoModel.DeviceInterfaceIndex", FName: "DeviceInterfaceIndex")
      ServoProtocolURL(Value: "phid://", Known: "phid://", Version: "1", Timestamp: "1457384798265", DateTime: "2016-03-07 13:06:38.265", QName: "Atomiton.PhidgetServos.PhidgetServoModel.ServoProtocolURL", FName: "ServoProtocolURL")


Note:

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When USBCameraModel is combined with USBCameraFacet, the USBCameraModel inherits all the attributes of USBCameraFacet. USBCameraModel is be instantiated (Create TQL Query). Note that ThingFacet's can not be instantiated.  The ThingFacet USBCameraFacet hence serves as a reusable component.

More details on the use of "combines" can be found here. Information on Sid cab be found here.

Deploy and test via queries and subscriptions

Export, import and deploy

Once the models are built in a TQLStudio project, you can export the project. URL of the Zip file containing the content of your project will be sent over to your email account. Once you have downloaded the engine – launch the TQLEngine User Interface in the browser and select Import Project. You can copy the URL from Export Project Email and hit import button. Go to ThingSpaces and Deploy the project.

Instantiate Camera and Take Test Picture

Initialize the Camera and take a First Test Picture:

Camera instantiation
<Query>
  <DeleteAll>
    <USBCameraModel>
      <camId ne=""/>
    </USBCameraModel>
  </DeleteAll>
  <Save>
    <USBCameraModel>
      <Image>
        $Null()
      </Image>
      <USBCameraParameters>
        <Size>
          <Height>
            0
          </Height>
          <Width>
            0
          </Width>
        </Size>
        <Configuration>
          <Channel>
            0
          </Channel>
          <Standard>
            0
          </Standard>
          <Brightness>
            0
          </Brightness>
          <Contrast>
            0
          </Contrast>
          <Gamma>
            286
          </Gamma>
          <Saturation>
            65
          </Saturation>
          <Sharpness>
            6
          </Sharpness>
          <Hue>
            0
          </Hue>
          <Gain>
            0
          </Gain>
          <Quality>
          </Quality>
        </Configuration>
        <SaveToDisk>
          true
        </SaveToDisk>
        <ImageFormat>
          jpeg
        </ImageFormat>
        <ImageName>
          ucam_testpic.jpeg
        </ImageName>
      </USBCameraParameters>
    </USBCameraModel>
  </Save>
</Query>

Take a new Picture

Each time we need to take a picture we can set the Image attribute to NULL (Different from Known). We can also modify other parameters if desired. For the sake of simplicity we will be changing only the file name where the image gets stored.

Query to Take a Picture
<Query>
  <Find format="version">
    <USBCameraModel>
      <CamId ne=""/>
    </USBCameraModel>
  </Find>
  <SetResponseData>
    <key>
      Message.Value.Find.Result.USBCameraModel.Image.Value
    </key>
    <value>
      $Null()
    </value>
  </SetResponseData>
  <SetResponseData>
    <key>
      Message.Value.Find.Result.USBCameraModel.USBCameraParameters.ImageName.Value
    </key>
    <value>
      ucam_baseer.jpeg
    </value>
  </SetResponseData>
  <Update>
    <from>
      Result
    </from>
    <Include>
      $Response.Message.Value.Find
    </Include>
  </Update>
</Query>

You will see the result from the RESULT window:

 

Take Picture Query Result
<Find Status="Success" Format="version">
  <Result>
    <USBCameraModel>
      <camId>KM7IOSMVAAAH6AABAGZOYDTQ</camId>
      <USBCameraParameters>
        <Size>
          <Width Value="500.0000000000" Version="1"/>
          <Height Value="500.0000000000" Version="1"/>
        </Size>
        <Configuration>
          <Gamma Value="286.0000000000" Version="1"/>
          <Standard Value="0E-10" Version="1"/>
          <Sharpness Value="6.0000000000" Version="1"/>
          <Brightness Value="0E-10" Version="1"/>
          <Channel Value="0E-10" Version="1"/>
          <Quality Value="" Version="1"/>
          <Hue Value="0E-10" Version="1"/>
          <Contrast Value="0E-10" Version="1"/>
          <Saturation Value="65.0000000000" Version="1"/>
          <Gain Value="0E-10" Version="1"/>
        </Configuration>
        <ImageName Version="1" Value="ucam_baseer.jpeg"/>
        <ImageFormat Value="jpeg" Version="1"/>
        <SaveToDisk Value="true" Version="1"/>
      </USBCameraParameters>
      <Image Version="1" Value=""/>
    </USBCameraModel>
  </Result>
</Find>
<Update Status="Success" Format="version">
  <USBCameraModel>
    <camId>KM7IOSMVAAAH6AABAGZOYDTQ</camId>
    <Image Status="Success=Updated:2:1457042986908;" Value="" Version="2"/>
    <USBCameraParameters>
      <Size>
        <Height Status="Success_NoAction:1:1457042966954;" Value="500.0000000000" Version="1"/>
        <Width Status="Success_NoAction:1:1457042966999;" Value="500.0000000000" Version="1"/>
      </Size>
      <Configuration>
        <Channel Status="Success_NoAction:1:1457042967016;" Value="0E-10" Version="1"/>
        <Standard Status="Success_NoAction:1:1457042967045;" Value="0E-10" Version="1"/>
        <Brightness Status="Success_NoAction:1:1457042967071;" Value="0E-10" Version="1"/>
        <Contrast Status="Success_NoAction:1:1457042967099;" Value="0E-10" Version="1"/>
        <Gamma Status="Success_NoAction:1:1457042967121;" Value="286.0000000000" Version="1"/>
        <Saturation Status="Success_NoAction:1:1457042967139;" Value="65.0000000000" Version="1"/>
        <Sharpness Status="Success_NoAction:1:1457042967170;" Value="6.0000000000" Version="1"/>
        <Hue Status="Success_NoAction:1:1457042967192;" Value="0E-10" Version="1"/>
        <Gain Status="Success_NoAction:1:1457042967212;" Value="0E-10" Version="1"/>
        <Quality Status="Success=Updated:2:1457042986958;" Value="" Version="2"/>
      </Configuration>
      <SaveToDisk Status="Success_NoAction:1:1457042967256;" Value="true" Version="1"/>
      <ImageFormat Status="Success_NoAction:1:1457042967284;" Value="jpeg" Version="1"/>
      <ImageName Status="Success=Updated:2:1457042986976;" Value="ucam_baseer.jpeg" Version="2"/>
    </USBCameraParameters>
  </USBCameraModel>
</Update>
 Queries

In TQL, a query is any operations on the model instance data (or model data), which includes filtering, joining, and manipulations. Model instances are incarnations of the Models (or model definitions) through instantiation. The A-Stack stores the latest version of the model instance data, which is accessible to TQL Queries. See data storage for more details.

There is a special type of query which allows you to show or list the model definitions themselves. See /wiki/spaces/TQLDocs/pages/1179668 for details.

Like conventional queries, TQL queries perform CRUD operations on data. but unlike conventional database queries, TQL queries are:

(1) Current. The A-Stack maintains the latest versions of any attribute values and attribute known values based on the model definitions. For example, the latest reading of a temperature sensor value. TQL queries always return those latest versions.

(2) Model-driven. Since the model definitions define the structure of the model data, the A-Stack constructs the database queries based on the model definition to retrieve requested data or perform other CRUD operations. The model definition is NOT the data schema. Model instance data are saved in schemaless key value pairs.

(3) Actionable. Modifications of model data via TQL queries, if involving actionable attributes, can result in activation of actions, some of which may subsequently execute device actuations.

Each model attribute has both a value and a known value. Although you can "FIND" both values and known values of model attributes, you can only set values but not known values from queries. This is because the known values are reserved to be updated only by the result of Actions, which comes from external systems or external things.

TQL queries have the following standard structures:

FIND          CREATE          SAVE          UPDATE          DELETE          DELETEALL

In addition,  you can use other operations such as conditions/constraints, response modifications, iterations, etc. within the queries.

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Serving Static Files :

There are two ways in which you can serve static files in TQLEngine.

a) Attaching an Application from the ThingSpace of TQLSudio

For Example:

Assume that want to serve image stored in current folder by UCAM Facet.

  • App URL - imageview (any name can be given)
  • BasePath - . (Current folder)
  • Resource and TailPath is empty.

The URL Generated will be:

http://<host/ip of your engine>:<port of your engine>/fid-<App URI Name give>/<Resource if any>/

In the case of UCAM the files can be served as:

http://10.0.1.52:8080/fid-imageview/ucam_baseer.jpg

Assuming Engine is at 10.0.1.52, 8080 (IP / Port combo).

b) Using NewFacetInstance as part of your Package File (**.mpq.xml)

Find TempSensor query
<<NewFacetInstance fid="tsm" name="file" type="SffHttpStaticFileFacet">
  <OnActivate>
    <Process>
      <BasePath>[:AppBase:]</BasePath>
      <TailPath>index.html</TailPath>
      <Resource>res</Resource>
    </Process>
  </OnActivate>
</NewFacetInstance>

 

The full content of the code is here. 

Complete USBCamera Model
<Namespace Name="Atomiton">
  <Domain Name="Cameras">
    <Def Name="ImageSize">
      <Number Name="Height" Default="0"/>
      <Number Name="Width" Default="0"/>
    </Def>
    <Def Name="CameraConfig">
      <Number Name="Channel" Default="0"/>
      <Number Name="Standard" Default="0"/>
      <Number Name="Brightness" Default="0"/>
      <Number Name="Contrast" Default="0"/>
      <Number Name="Gamma" Default="286"/>
      <Number Name="Saturation" Default="65"/>
      <Number Name="Sharpness" Default="6"/>
      <Number Name="Hue" Default="0"/>
      <Number Name="Gain" Default="0"/>
      <Number Name="Quality" Default="80"/>
    </Def>
    <Def Name="USBCameraParams">
      <ImageSize Name="Size"/>
      <CameraConfig Name="Configuration"/>
      <String Name="SaveToDisk" Default="true"/>
      <String Name="ImageFormat" Default="jpeg"/>
      <String Name="ImageName" Default="usb_camera.jpeg"/>
    </Def>
    <ThingFacet Name="USBCameraFacet">
      <String Name="Image" KnownBy="USBCameraImageAction"/>
      <USBCameraParams Name="USBCameraParameters"/>
      <Action Name="USBCameraImageAction" Documentation="Get the image from USB Camera">
        <Workflow Limit="1" Live="1" Timeout="-1">
          <Task name="Main" while="true">
            <Event name="Argument" as="ActionArgument"/>
            <Invoke name="GetImage" waitFor="ActionArgument" post="ucam://">
              <Message>
                <Value>
                  <USBCameraParameters>
                    <ImageFormat>
                      [%:Event.Argument.USBCameraParameters.ImageFormat.Value:%]
                    </ImageFormat>
                    <SaveToDisk>
                      [%:Event.Argument.USBCameraParameters.SaveToDisk.Value:%]
                    </SaveToDisk>
                    <ImageName>
                      [%:Event.Argument.USBCameraParameters.ImageName.Value:%]
                    </ImageName>
                    <Size>
                      <Height>
                        [%:Event.Argument.USBCameraParameters.Size.Height.Value:%]
                      </Height>
                      <Width>
                        [%:Event.Argument.USBCameraParameters.Size.Width.Value:%]
                      </Width>
                    </Size>
                    <Configuration>
                      <Standard>
                        [%:Event.Argument.USBCameraParameters.Configuration.Standard.Value:%]
                      </Standard>
                      <Quality>
                        [%:Event.Argument.USBCameraParameters.Configuration.Quality.Value:%]
                      </Quality>
                      <Channel>
                        [%:Event.Argument.USBCameraParameters.Configuration.Channel.Value:%]
                      </Channel>
                      <Brightness>
                        [%:Event.Argument.USBCameraParameters.Configuration.Brightness.Value:%]
                      </Brightness>
                      <Contrast>
                        [%:Event.Argument.USBCameraParameters.Configuration.Contrast.Value:%]
                      </Contrast>
                      <Gamma>
                        [%:Event.Argument.USBCameraParameters.Configuration.Gamma.Value:%]
                      </Gamma>
                      <Gain>
                        [%:Event.Argument.USBCameraParameters.Configuration.Gain.Value:%]
                      </Gain>
                      <Sharpness>
                        [%:Event.Argument.USBCameraParameters.Configuration.Sharpness.Value:%]
                      </Sharpness>
                      <Saturation>
                        [%:Event.Argument.USBCameraParameters.Configuration.Saturation.Value:%]
                      </Saturation>
                      <Hue>
                        [%:Event.Argument.USBCameraParameters.Configuration.Hue.Value:%]
                      </Hue>
                    </Configuration>
                  </USBCameraParameters>
                </Value>
              </Message>
            </Invoke>
            <Log Message="******Invoked USBCamera******"/>
            <Output name="Result" as="ActionResult">
              <Value>
                <Image>
                  [%:[%:@Output:%]Invoke.GetImage.Message.Value:%]
                </Image>
              </Value>
            </Output>
          </Task>
        </Workflow>
      </Action>
    </ThingFacet>
    <ThingModel name="USBCameraModel" combines="USBCameraFacet">
      <Sid name="camId"/>
    </ThingModel>
  </Domain>
</Namespace>


 

 

 

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